

Stereo Video is a stereoscopic 3D hardware project which describes how to build a stereo camera from cheap board cameras; the camera can connected to a television or computer monitor, and, with the aid of LCD shutter glasses, view scenes in stereo 3D video.
Two electronic circuit boards are described: the camera itself, and an adapter that allows display of stereo video on a PC monitor.
Applications include remote controlled vehicles, computer vision, robots and stereo ranging.
Table of contents
- 1 Introduction
- 2 How the System Works
- 2.1 Synchronizing video cameras
- 2.2 Stereo Ranging
- 2.3 Configurations
- 2.3.1 Local Camera with Television
- 2.3.2 Remote Camera with Television
- 2.3.3 Local Camera with VGA Monitor
- 2.3.4 Remote Camera with VGA Monitor
- 3 Cameras
- 3.1 Requirements
- Single-chip sensor
- NTSC video format
- Sync Input and Output Signals
- Battery Power
- 3.2 The camera used in this project
- 3.3 Modifying the Camera
- 3.3.1 Modifying the left camera
- 3.3.2 Modifying the right camera
- 3.4 Preparing the camera mount
- 3.5 Installing connectors
- 3.6 Other Camera Sources
- 4 Synchronization circuit board
- 4.1 Video switch
- 4.2 Power-on reset timer
- 4.3 Shutter control
- 4.4 Power Supply
- 5 Camera Module Construction
- 5.1 Operation
- 5.1.1 Camera Separation
- 5.1.2 Shutter Control
- 6 Display Adapters
- 6.1 Shutter Adapters
- 6.1.1 TV adapter
- 6.1.2 VGA Adapter Module
- 6.1.3 VGA Adapter Circuit Board
- 6.2 RF modulator
- 6.3 VGA Converter
- 6.4 Shutter glasses
- 7 Design Files
- 7.1 Sync Board PCB Artwork Layers
- 7.2 VGA Adapter Board PCB Artwork Layers
- 7.3 Using PCB Artwork Files
- 8 RF Transmitters and Receivers
- 9 Last Words
- 10 Sources
- Cameras
- Interlace and Page-Flipping Shutter Glasses
- RF Modulator
- VGA Converters
- 2.4GHz Transmitters and Receivers
- Circuit Level Components
- Printed Circuit Boards
- Links
- Glossary
- Table of figures
- Figure 1a Combining video streams
- Figure 1b Odd/Even Fields for Stereo Display
- Figure 1c Odd Fields for Stereo Ranging
- Figure 2 Local Camera with Television
- Figure 3 Remote Camera with Television
- Figure 4 Local Camera with VGA Monitor
- Figure 5 Remote camera with VGA Monitor
- Figure 6 Frame Sync Out Signal Timing
- Figure 7 Relationship between FSO and Video Out
- Figure 8 Project Camera Modified with Connector and Base Mounting
- Figure 9 Rear View of SVP Cameras
- Figure 10 OV7500 Pinouts for Sync Signals
- Figure 11 View of front of the camera with lens removed
- Figure 12 Photo of the modified left camera chip
- Figure 13 Photo of the modified right camera chip
- Figure 14 Camera mounting detail
- Figure 15 Photo of camera mount
- Figure 16 Camera to PCB connections
- Figure 17 Jameco's Camera, front view
- Figure 18 Jameco Camera, Video Chip
- Figure 19 Jameco Camera with Cable
- Figure 20 Qkits camera, Front View
- Figure 21 Qkits Camera Video Chip
- Figure 22 Front View of CM2
- Figure 23 Rear View of CM2
- Figure 24 CM2 Video Chip
- Figure 25 CM2 with modified housing
- Figure 26 Camera module - function and connector placement
- Figure 27 Video Switch Simplified Diagram
- Figure 28 Right Sync Enable
- Figure 29a Generating FSI for Odd/Even Fields
- Figure 29b Generating FSI for Odd Fields (Stereo Ranging)
- Figure 30 Shutter Control Delay
- Figure 31 Shutter Control Timing
- Figure 32 Schematic, Sync Board
- Figure 33 Camera Module Base Dimensions
- Figure 34 Camera Base
- Figure 35 Camera Base with Sync PCB
- Figure 36 Camera Base with Sync PCB and Cameras
- Figure 37 TV Adapter
- Figure 38 VGA Adapter module
- Figure 39 VGA Adapter Block Diagram
- Figure 40 VGA Adapter attached to VGA Cable
- Figure 41 Schematic, Shutter Adapter
- Figure 42 RF modulator
- Figure 43 AVToolbox's CM-330 VGA Converter, front view
- Figure 44 CM-330 VGA Converter, rear view
- Figure 45 Mcnaughton 3D-Spex shutter glasses
- Figure 46 Combined View of Sync Board Artwork Layers
- Figure 47 Sync Board Artwork - Top Copper
- Figure 48 Sync Board Artwork - Bottom Copper
- Figure 49 Sync Board Artwork - Silkscreen
- Figure 50 Sync Board Artwork - Soldermask
- Figure 51 Combined View of VGA Adapter Artwork Layers
- Figure 52 VGA Adapter Artwork - Top Copper
- Figure 53 VGA Adapter Artwork - Bottom Copper
- Figure 54 VGA Adapter Artwork - Silkscreen
- Figure 55 VGA Adapter Artwork - Soldermask
- Figure 56 Hung Chang 2.4GHz Transmitter
- Figure 57 Hung Chang 2.4GHz Receiver
- Figure 58 Rear View of Transmitter or Receiver (they're identical from the rear)
- Table of Tables
- Table 1 Connector pinouts
- Table 2 Sync Board Bill of Materials
- Table 3 TV Adapter Parts List
- Table 4 VGA Shutter Adapter Bill of Materials
- Revision history
- 8/25/02 Updated text, schematic and bill of materials for sync board to include description of hardware for stereo ranging capability.
Copyright © 2003 by Peter Vickers.
Next: Introduction
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